Reading & Spelling

WordWhizzer

Improves a child's ability to understand, use and remember words so they can succeed with speaking, reading and writing!

Vocabulary is vital for speaking, reading, writing, thinking…. skills that are central to academic success! Presented as a fun, game, the ‘Word Whizzer!’ is the first and only approach to teaching vocabulary that links a child’s awareness of sounds in words with the meaning of words. This method ensures words are stored effectively. This enables children to strengthen their oral language, reading & spelling skills, reading comprehension and descriptive writing skills. It is also a great approach for remediation of word finding difficulties. It will establish strategies to promote continual, independent word learning. 'Word Whizzer!' is a fun, motivational board game that can be used as an effective approach to teaching vocabulary by teachers, parents and speech pathologists for children from 4 years and above.[More Details]

ReadingDoctor ReadingSounds 1 Pro

A NEW Australian designed tool for developing letter--sound knowledge, phonological awareness and sight word recognition.

ReadingSounds Software is designed to teach letter-sound patterns and decoding skills using a highly innovative, multisensory teaching system to strengthen crucial phonics and sight word recognition skills. Children learn letter-sound knowledge, phonemic and phonological awareness blending, segmentation, sight word recognition, auditory discrimination, visual discrimination, word knowledge, articulatory awareness and other key literacy skills. The program automatically adjusts multisensory learning support for each student. By identifying each student's skill strengths and weaknesses, it spends less time on established skills and more time and support on areas of weakness, leading to fast, effective learning.[More Details]

BrainBuilder

Brain Builder's seven Neurodevelopmental exercises are tuned to the precise frequency, intensity, and duration that best stimulates higher brain function, opens the mind, and trains it to learn more effectively. There are three (3) visual activities, three (3) auditory activities, and one (1) intensity activity. The six core activities all involve seeing or hearing, and then recalling, a series of numbers. [More Details]

Dingo Bingo Sight Vocab 1,2 & 3 (Year 2 to adult) (Australian)

Word recognition program for high frequency words.

Reliable knowledge of basic sight vocabulary is the cornerstone of reading efficiency. Dingo Bingo 1, 2 and now 3, the basic sight word vocabulary games by the award winning author and specialized educator on literacy, Hunter Calder, are a fun and highly motivational way of ensuring students reinforce the systematic development of these words. This software is suitable for all students who are developing their reading acquisition skills, especially those with reading difficulties, who are dyslexic or have short-term memory or ADD. It is also suitable for ‘English as a Second Language’ students. There are 240 words taught in each Dingo Bingo program comprising ten word lists with six games for each list. Monitors word accuracy, duration and error rate. Problem words are listed after each game.[More Details]

Earobics 1 (ages 4-6); Earobics 2 (ages 7-10)

A research-proven literacy solution for students with auditory processing difficulties

An auditory development and phonics program that teaches skills required for success in reading and spelling. Earobics focuses on the sounds of words and teaches a full range of auditory processing, phonological awareness, phonics and language skills.[More Details]

Earobics for Adolescents (Upper Primary to Adults)

Auditory processing skills for older students.

Provides sophisticated, game-style, multimedia instruction, designed to appeal to older students, struggling to read faster, spell better and improve comprehension.[More Details]

Earobics Resource Books

Available for levels 1 and 2.

Each book provides 28 pages of details on program features, skills and learning objectives. They also have implementation strategies and explain how to interpret students` progress

Fitzroy Talking Readers

A popular series for helping children learn to read

This software does just what a personal tutor would do—It reads pages, repeats words on request, lets the student alter or rewrite any story and print it, and play word games with the vocabulary of each story. There are two Fitzroy Talking Stories CDs, a beginner’s and a more advanced level, each containing twenty books.[More Details]

Literacy Activity Builder

For easy Interactive Whiteboard teaching.

This program is a set of template-based tools that make it easy to integrate ICT into literacy lessons quickly, simply and effectively. Based on activity-type frameworks, teachers are guided wizard-style through the creation of Literacy activities. With the click of a button the program turns your content into professional looking interactive whiteboard activities, perfect for full class teaching.[More Details]

Memory Booster

Meet Pooter the Master Computer and improve your memory skills.

Memory Booster teaches flexible memory strategies and takes you through enjoyable exercises that develop and extend learning skills. Memory Booster is adaptive and learning progresses at a pace that is best suited to your child's needs. With its colourful graphics and high-quality digitized speech, children have had successful results in improving both their memory skills and their learning capacity.[More Details]

Nessy

A highly structured, multi-sensory, learning system for improving literacy skills. Developed by specialist teachers and dyslexics at the Bristol Dyslexia Centre, Nessy’s revolutionary approach motivates, builds self-esteem and improves reading, spelling, writing, keyboarding and study skills.

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Nessy Learning Programme Deluxe

The ultimate teaching resource for readers, spellers and writers of all abilities and the foundation of the Nessy suite.

Nessy Learning Programme is an interactive literacy development suite to encourage positive, independent, learning for pupils of all ages. Nessy makes teaching easy, assesses student needs, tracks progress and delivers results. Students are motivated to take responsibility for their own learning, following a structured, phonic approach supported by animated rules, mnemonics, computer games and printable resources, presented in a simple and fun way.[More Details]

Nessy Games Player (ages 7 - 14)

Improve spelling and reading skills through fun games.

Explore the magical land of Ness, hatch the mystery egg and grow your own pet monster as you are led through a series of structured reading and spelling games![More Details]

Nessy Fingers

The most fun you’ll ever have learning to type. (8-14 yrs)

This touch typing program helps improve spelling and keyboard skills. In 5 short lessons, key positions are taught in the sequence of the alphabet for rapid learning . Nine levels of difficulty, in a multi-sensory environment, makes practice great fun. Students can import tunes from a portable mp3 player and type to their own music[More Details]

Nessy Tales

A fun new way to improve children's reading, vocabulary and listening skills.

Listen to the story or read independently and watch the words come alive with animation. A series of five animated reading books which motivates reluctant readers and builds their confidence. Helps develop important early reading skills, word recognition, vocabulary, comprehension and listening skills. The learning structure advances from C-V-C words (e.g. t-a-p), to C-C-V-C (e.g. t-r-a-p), building to C-C-V-C-C (e.g. t-r-a-m-p) in book 5.[More Details]

Phonics First

For Beginning and Struggling Readers (Australian)

An excellent series of five comprehensive, fully integrated, beginning reading programs that are carefully structured to teach students the word attack, comprehension and spelling skills they need to become effective readers. Suitable for beginning readers and struggling students in the middle primary years who are experiencing learning difficulties and reading problems.[More Details]

Phonics Focus

Structured, progressive and cumulative practice activities for all pupils.

This series of programs is especially beneficial for those who struggle with spelling. They record and track progress and a sequence of work can be set to give children support where it is needed most. Activities can be customised with their own word lists so that practice is tailored to individual needs. They can also be used alongside any phonics or spelling programme. Designed for individual use at a computer or the Interactive whiteboard these programs can be purchased individually by year level or as a set of four.[More Details]

PM Story Books Software Range

Innovative software that makes reading a rewarding experience.

This software provides support and encouragement to beginning readers and is ideal for ESL and special needs students too. Stories are read in clear speech with Australian accents. Children can hear individual words spoken and simple word games using the vocabulary from each story can be played for added reinforcement. There is also a facility for children to rewrite their own versions of the stories, hear them read aloud and print them. Teachers can track students progress and individualize it to suit their needs.[More Details]

Reading Freedom (Levels 1-6, Yrs 8-Adult)

A comprehensive, fully integrated Australian phonics program.

Especially useful for students with reading difficulties in the middle primary years, secondary schools and for students learning English as a second language. Interactive exercises, voiceover support, motivational activities and reinforcement through positive feedback. View and print student results, as well as a list of problem words. Printable certificates are awarded for successful completion of each of the 17 units of work covering 52 individual lessons.[More Details]

Reading Works

Excellent resource for students developing their reading acquisition skills.

An interactive program designed to help low reading ability students to achieve and see that reading really can "work" for them. Five levels, carefully structured according to reading and interest age plus placement exercises to assess the student's reading ability. Includes pre reading "eye warm-ups", high frequency flash card drill and reading comprehension.[More Details]

ReadOn

A valuable tool that will improve literacy skills for learners of all ages.

An excellent interactive learning tool for classroom teachers, tutors or parents, ReadOn strengthens reading and comprehension skills of all types of learners, including dyslexic students. The program offers a number of tools that work together to assist in the process of learning to read. ReadOn uses word, phrase and paragraph highlighting thus allowing students to focus on the current word, phrase or paragraph, without being distracted by all the other text on the page. It also offers a spell reading option, where each letter of a word is named and highlighted, before the whole word is read. The options for choosing different texts, colours, voice sounds, and fonts ensure that learners will have fun and stay motivated. Some features include visual tracking exercises, comprehension support, auditory feedback, personalized settings, and customized visual cues for problem words. ReadOn reads text from books, magazines, computer documents, internet and email.[More Details]

Scally’s Activity and Resource Pack

A great value-for-money resource

This 74 page resource book and CD contains a teaching guide with photocopiable games and activities for pre-primary to year 2. Includes 13 games and 19 activities such as bingo, dot to dot, rhyming words etc. The CD holds pictures and templates for making the games.

Scally's World: Letters & Nouns (ages 3 - 7)

Everything children need to know about letters and nouns and the sounds they make.

Help Scally explore the funny shapes, amazing sounds and wonderful words that letters start and make![More Details]

Scally's World: Verbs & Actions (ages 3 - 8)

Develop early literacy and communication skills by spelling verbs to see if Scally can do them

Children quickly become keen to check Scally`s understanding of verbs, while testing their own through five different levels.[More Details]

Schooligans

Four programs challenging students to achieve their personal best while enjoying a very real and positive learning experience.

The programs are jam-packed with comprehensive phonics, spelling, reading, grammar, maths and thinking exercises in a structured learning environment that is fun to use and educationally sound. Each program covers the areas of: Phonemic awareness, Spelling skills, Reading fluency, Grammar rules and correct use, Mathematics and Thinking skills. They are fully interactive with engaging graphics, achievement tracking, genuine skill-building activities, instant feedback, positive reinforcement printable results & certificates Schooligans is suitable for all mainstream students and those with mild learning difficulties who require practice and revision.[More Details]

Speaking for Myself (ages 3 - 9)

Develop reading, communication and cognitive skills through a series of interactive tasks.

60 on-screen flash cards, 15 two- and three-word talking stories and 8 nursery rhymes, each with colourful animations and sound effects plus extra games, flashcards and stories to print.[More Details]

Spinout Stories Red and Blue Pack (Yrs 5 to 9)

Literacy resources for older students with reading difficulties.

Spinout Stories are collections of high interest stories and related activities especially designed to appeal to upper primary and lower secondary students struggling with literacy. Each story is available at three levels of reading difficulty, to suit a wide range of students. There are two topics in each pack. Each topic offers two stories of different styles. Stories are either fictional or informative and some are both. All are designed to grab the attention of reluctant readers. Students can read the stories, hear them being read, rewrite their own versions and print them! [More Details]

SuperSpell: A Day at the Beach

Created by Australian teachers for Australian children.

This program does much more than improve spelling skills. Activities will develop spelling, reading, grammar and vocabulary building skills. Join the Hooper family at the beach for a day. Go rock fishing, windsurfing, diving, take a walk on the pier, build sandcastles, spend time at the fairground or simply lounge on the beach. SuperSpell, "A Day at the Beach" is based on a sequential development of spelling skills ranging from simple three letter words to complex multi-syllabic words. There are seven games, 160 word lists, 3,200 words in sentences and full speech capabilities plus you can create your own word lists and even enter your own sound files. The School Version includes worksheets on an extra CD. The worksheets can be printed to use with students in the classroom to extend spelling and vocabulary exercises.[More Details]

SuperSpell: Assessment Disk

A powerful spelling-adjunct to SuperSpell's “A Day at the Beach”.

This Assessment Disk is a powerful spelling-adjunct to SuperSpell's "A Day at the Beach". Students can independently assess their stage of spelling development and can go back anytime to see how much they have improved. The Assessment Disk contains four assessments and results are compiled and stored for each individual user. Assessments are outcomes based, only competency judgments are made and no comparisons are made with other individuals' results. The program is linked to SuperSpell's word lists and contains a teacher management system.

The Adventures of Angus McIntyre 1 & 2 (ages 7-13)

Helps students build comprehension, vocabulary skills and word knowledge.

These fun and adventurous stories are an excellent resource for all readers who have attained independent reading skills, and for students who are reluctant readers including those who are dyslexic or have short-term memory or ADD.[More Details]

The Track Series

An innovative collection of CD-ROMs and workbooks to support literacy.

Alphabet Track a motivating program enabling users to learn the names and order of the letters of the alphabet through a range of games and activities.
Spell Track helps learners with specific learning difficulties, such as dyslexia, to spell with confidence, consistency and accuracy. It is ideal for all learners with specific learning difficulties who have particular problems with memorising spellings.
Phoneme Track helps users identify, segment, blend and manipulate the sounds (phonemes) that are representative of the graphemes in the English language.
Eye Track contains a range of motivational activities to support learners experiencing difficulties with visual perception. Particularly suitable for students with attention, dyslexic or dyspraxic difficulties.
Track Series Workbooks for each program provide photocopiable extension activities that support the CD-ROMs.[More Details]

Word Wizard (Years 1-7) Mac/Win (Australian)

A phonic-based spelling program.

Word Wizard uses Australian voices, text and visual cues to teach and reinforce spelling and vocabulary skills including phonics, homophones, plurals, prefixes, suffixes and much more. Over 3,000 words, across 196 word lists, are incorporated into 20 fully interactive learning games with full narration.[More Details]

WordMania 2 (ages 7 - 11)

Outwit your friends while learning basic Literacy skills.

Navigating a series of fun mazes and literacy puzzles, encourages revision of spelling, grammar, punctuation comprehension and problem solving.[More Details]

WordMania 3 (ages 11-14)

Consolidates Literacy Skills through entertaining mazes and thought -provoking puzzles.

Revise spelling, vocabulary, comprehension, punctuation and grammar skills on your own or by challenging your classmates.[More Details]

WordShark 4 (ages 6 to adult)

A major teaching resource, highly recommended by the British Dyslexia Association and widely used in Australian schools.

A very effective teaching aid and a rich resource of learning activities to assist those with dyslexia and learning difficulties. Thoroughly recommended for primary, secondary and home use. Over 5, 000 pre-recorded words with facility to record your own word lists.[More Details]